Token name – Sixteen
Token Symbol – 16
Initial Token Supply 16 trillion
Token Scanner
Contact Address 
0x9c1930F5B7F82152D9F0D94D97165dA5b991fE51

Main wallet address
0x68d97dAfD5Cb6aE923fD55A542b14a2511259202

Marketing Wallet Address
0xCBB99DA70aDf0139A6B48db18eE26Ea2e6d8B8Ec

Other wallet address

Taxes –
no buy taxes (maybe a buy and burn in the future)
1% sell to marketing wallet

Coming soon

Token Perameters

Burn – Timelock
18x decimals after the price
token lockups – amount + 18 zeros
333 000000000000000000 = 333 tokens

Timelock data from unicode
18x decimals after the price
token lockups – amount + 18 zeros
333 000000000000000000 = 333 tokens
Cointool.app takes 1% fee

-add to whitelst – works

-airdropTokens – error

-approve (token amount approval for a wallet or contract) – works amount plus 18 zeros at the end

-burn – works. amount plus 18 zeros after

– burn from – ? can i burn from someone elses wallet? i had to approve the amount first, then the transaction went through but tokens did not go away from wallet

– claim treasure – need to test

– clean up – says it removes all tokens from locked wallets

– gift tokens – need to test

– gift tokens from marketing – need to test

– lock tokens – works. amount plus 18 zeros after

– permit – not sure what this does

– recover erc20 – need to test

– refer – referral rewards

– remove from whitelist – need to test

– renounce ownership – delete keys to contract

– reward nft holders – need to test

– setBuyTax – zero

– set buy tax wallet – none

– set marking wallet – for the rewards. also where the sell tax goes

– set sell tax – zero

– set sell tax wallet – none for now

– set stake tax – sell tax for the stake wallet

– set stake wallet – where the nft stakers get their rewards

– stake tokens – maybe the nft contract?

– transfer – not sure what this is yet

– transfer from – not sure where its being transferred from

– transfer ownership – only use in case of a security breach. maybe remove this option

– unlock tokens – either time locked or non time locked tokens to redeem. the plan is to burn them once released

– withdraw ether – no idea why this is in the contract

– withdraw token – not sure what this is

Call Data
allowance – enter wallet

balance of – enter wallet

buy tax – info

buy tax wallet – info

decimals – info

domain – info

eip712 domain – info

is treasure claim – string location

is whitelisted – enter address

marketing wallet – info

max referral – info

name – token name

nonces – address owner

owner – contract controller

referral rewards – address referee

sell tax – info

sell tax wallet – info

staked tokens – address account

stake tax – info

stake wallet – info

symbol – token symbol

total referral rewards – address account

total supply – info

// SPDX-License-Identifier: MIT
// Compatible with OpenZeppelin Contracts ^4.4.0
pragma solidity ^0.8.20;

import “@openzeppelin/contracts/token/ERC20/ERC20.sol”;
import “@openzeppelin/contracts/token/ERC20/extensions/ERC20Burnable.sol”;
import “@openzeppelin/contracts/token/ERC20/extensions/ERC20Permit.sol”;
import “@openzeppelin/contracts/access/Ownable.sol”;
import “@openzeppelin/contracts/security/ReentrancyGuard.sol”;

contract Sixteen is ERC20, ERC20Burnable, ERC20Permit, Ownable, ReentrancyGuard {
    struct TimeLock {
        uint256 amount;
        uint256 releaseTime;
    }

    mapping(address => TimeLock[]) private _timeLocks;

    mapping(address => bool) private _whitelist;
    uint256 public buyTax;
    uint256 public sellTax;
    uint256 public stakeTax;
    address public buyTaxWallet;
    address public sellTaxWallet;
    addresspublic stakeWallet;
    address public marketingWallet;
    mapping(address => address) private _referrers;
    mapping(address => uint256) private _referralRewards;
    mapping(address => uint256) private _totalReferralRewards;
    mapping(string => bool) private _treasureClaimed;
   
    // Mapping to store NFT ownership
    mapping(address => mapping(uint256 => bool)) private _nftOwners;

    // Address of the NFT contract
    address private _nftContract;

    // Mapping to store staked amounts
    mapping(address => uint256) private _stakes;

    uint256 public constant MAX_REFERRAL_REWARD = 100 * 10**10; // 100 tokens with 10 decimal places

    event WhitelistedAddressAdded(address addr);
    event WhitelistedAddressRemoved(address addr);
    event BuyTaxChanged(uint256 newTax);
    event SellTaxChanged(uint256 newTax);
    event StakeTaxChanged(uint256 newTax);
    event BuyTaxWalletChanged(address newWallet);
    event SellTaxWalletChanged(address newWallet);
    event StakeWalletChanged(address newWallet);
    event MarketingWalletChanged(address newWallet);
    event TokensAirdropped(address[] recipients, uint256[] amounts);
    event ReferralReward(address indexed referrer, address indexed referee, uint256 amount);
    event TokensLocked(address indexed account, uint256 amount, uint256 releaseTime);
    event TokensUnlocked(address indexed account, uint256 amount);
    event TreasureClaimed(address indexed account, string location, uint256 amount);
    event TokensGifted(address indexed from, address indexed to, uint256 amount);

    constructor(address initialOwner)
        ERC20(“Sixteen”, “16”)
        ERC20Permit(“Fifteen”)
        Ownable(initialOwner)
    {
        _mint(msg.sender, 16000000000000 * 10 ** decimals());
        buyTax = 0; // initialize to 0, can be changed later
        sellTax = 0; // initialize to 0, can be changed later
        stakeTax = 2; // initialize to 2% for stake tax
        buyTaxWallet = msg.sender; // initialize to contract deployer, can be changed later
        sellTaxWallet = msg.sender; // initialize to contract deployer, can be changed later
        stakeWallet = msg.sender; // initialize to contract deployer, can be changed later
    }

    modifier isValidReferrer(address referrer, uint256 amount) {
    require(_referrers[msg.sender] == address(0), “Referrer can only be set once”);
    require(msg.sender != referrer, “Referrer and referee cannot be the same”);
    require(_referralRewards[referrer] + amount <= MAX_REFERRAL_REWARD, “Referral reward limit exceeded”);
    _;
    }

    function refer(address referrer, uint256 amount) external isValidReferrer(referrer, amount) {
    _referrers[msg.sender] = referrer;
}

    function rewardReferral(address referee, uint256 amount) private {
        address referrer = _referrers[referee];
        if (referrer != address(0)) {
            _mint(referrer, amount);
            _referralRewards[referrer] += amount;
            _totalReferralRewards[referrer] += amount;
            emit ReferralReward(referrer, referee, amount);
        }
    }

    function addToWhitelist(address addr) external onlyOwner {
        _whitelist[addr] = true;
        emit WhitelistedAddressAdded(addr);
    }

    function removeFromWhitelist(address addr) external onlyOwner {
        _whitelist[addr] = false;
        emit WhitelistedAddressRemoved(addr);
    }

    function isWhitelisted(address addr) public view returns (bool) {
        return _whitelist[addr];
    }

    function setBuyTax(uint256 newTax) external onlyOwner {
        buyTax = newTax;
        emit BuyTaxChanged(newTax);
    }

    function setSellTax(uint256 newTax) external onlyOwner {
        sellTax = newTax;
        emit SellTaxChanged(newTax);
    }

    function setStakeTax(uint256 newTax) external onlyOwner {
        stakeTax = newTax;
        emit StakeTaxChanged(newTax);
    }

    function setBuyTaxWallet(address newWallet) external onlyOwner {
        buyTaxWallet = newWallet;
        emit BuyTaxWalletChanged(newWallet);
    }

    function setSellTaxWallet(address newWallet) external onlyOwner {
        sellTaxWallet = newWallet;
        emit SellTaxWalletChanged(newWallet);
    }

    function setStakeWallet(address newWallet) external onlyOwner {
        stakeWallet = newWallet;
        emit StakeWalletChanged(newWallet);
    }

    function setMarketingWallet(address newWallet) external onlyOwner {
        marketingWallet = newWallet;
        emit MarketingWalletChanged(newWallet);
    }

    function airdropTokens(address[] memory recipients, uint256[] memory amounts) external onlyOwner {
        require(recipients.length == amounts.length, “Invalid input lengths”);
        for (uint256 i = 0; i < recipients.length; i++) {
            _transfer(msg.sender, recipients[i], amounts[i]);
        }
        emit TokensAirdropped(recipients, amounts);
    }

    function giftTokens(address to, uint256 amount) external {
        require(amount <= 100, “Gift amount exceeds limit”);
        _transfer(msg.sender, to, amount);
        emit TokensGifted(msg.sender, to, amount);
    }

    function lockTokens(address account, uint256 amount, uint256 releaseTime) external onlyOwner {
        require(account != address(0), “Lock for the zero address”);
        require(amount > 0, “Lock for zero tokens”);
        require(releaseTime > block.timestamp, “Lock in the past”);
        _timeLocks[account].push(TimeLock(amount, releaseTime));
        _transfer(account, address(this), amount);
        emit TokensLocked(account, amount, releaseTime);
    }

    function unlockTokens() external {
        TimeLock[] storage timeLocks = _timeLocks[msg.sender];
        uint256 unlockableAmount = 0;
        for (uint256 i = 0; i < timeLocks.length; i++) {
            if (block.timestamp >= timeLocks[i].releaseTime) {
                unlockableAmount += timeLocks[i].amount;
                delete timeLocks[i];
            }
        }
        require(unlockableAmount > 0, “No tokens to unlock”);
        _transfer(address(this), msg.sender, unlockableAmount);
        emit TokensUnlocked(msg.sender, unlockableAmount);
    }

    function claimTreasure(string memory location, uint256 amount) external {
        require(!_treasureClaimed[location], “Treasure already claimed”);
        _treasureClaimed[location] = true;
        _transfer(marketingWallet, msg.sender, amount);
        emit TreasureClaimed(msg.sender, location, amount);
    }

    function stakeTokens(uint256 amount) external {
        require(amount > 0, “Cannot stake zero tokens”);
        _transfer(msg.sender, address(this), amount);
        _stakes[msg.sender] += amount;
    }

    function unstakeTokens(uint256 amount) external {
        require(amount <= _stakes[msg.sender], “Not enough staked tokens”);
        _stakes[msg.sender] -= amount;
        _transfer(address(this), msg.sender, amount * stakeTax / 100);
    }

    function stakedTokens(address account) external view returns (uint256) {
        return _stakes[account];
    }

    function rewardNFTHolders(uint256 nftId, uint256 rewardAmount) external {
        require(_nftOwners[_nftContract][nftId], “Address does not own NFT”);
        _transfer(marketingWallet, msg.sender, rewardAmount);
    }

    function giftTokensFromMarketing(address to, uint256 amount) external onlyOwner {
        require(amount <= balanceOf(marketingWallet), “Not enough tokens in marketing wallet”);
        _transfer(marketingWallet, to, amount);
        emit TokensGifted(marketingWallet, to, amount);
    }

    function isTreasureClaimed(string memory location) external view returns (bool) {
        return _treasureClaimed[location];
    }

    function totalReferralRewards(address account) external view returns (uint256) {
        return _totalReferralRewards[account];
    }

    function referralRewards(address referee) external view returns (uint256) {
        return _referralRewards[referee];
    }

    function transferOwnership(address newOwner) public override onlyOwner {
        super.transferOwnership(newOwner);
        _referrers[newOwner] = address(0);
    }

    function withdrawEther(uint256 amount) external onlyOwner {
        payable(owner()).transfer(amount);
    }

    function withdrawToken(address token, uint256 amount) external onlyOwner {
        require(token != address(this), “Cannot withdraw Fifteen token”);
        IERC20(token).transfer(owner(), amount);
    }

    function cleanUp() external onlyOwner {
        for (uint256 i = 0; i < _timeLocks[msg.sender].length; i++) {
            delete _timeLocks[msg.sender][i];
        }
    }

    function recoverERC20(address token, uint256 amount) external onlyOwner {
        require(token != address(this), “Cannot recover Fifteen token”);
        IERC20(token).transfer(owner(), amount);
    }
}

Token name – Seventeen
Token Symbol – 17
Initial Token Supply 17 trillion
Token Scanner
Contact Address 

Main wallet address

game contract address –  0xe9954935724edb47669ed43aa18e6960f2aaa905
0x68d97dAfD5Cb6aE923fD55A542b14a2511259202

Marketing Wallet Address
0x8CA437dAC88c5De64fB7b2b7dF8F3E428Ba4bD7c

faucet 1 – 0xc217f5b969a3f61b6dee64c83c376b80497113f6

// SPDX-License-Identifier: MIT
// Compatible with OpenZeppelin Contracts ^4.4.0
pragma solidity ^0.8.20;

import “@openzeppelin/contracts/token/ERC20/ERC20.sol”;
import “@openzeppelin/contracts/token/ERC20/extensions/ERC20Burnable.sol”;
import “@openzeppelin/contracts/token/ERC20/extensions/ERC20Permit.sol”;
import “@openzeppelin/contracts/access/Ownable.sol”;
import “@openzeppelin/contracts/security/ReentrancyGuard.sol”;

contract Seventeen is ERC20, ERC20Burnable, ERC20Permit, Ownable, ReentrancyGuard {
    struct TimeLock {
        uint256 amount;
        uint256 releaseTime;
    }

    mapping(address => TimeLock[]) private _timeLocks;

    mapping(address => bool) private _whitelist;
    uint256 public buyTax;
    uint256 public sellTax;
    address public buyTaxWallet;
    address public sellTaxWallet;
    address public marketingWallet;


    event WhitelistedAddressAdded(address addr);
    event WhitelistedAddressRemoved(address addr);
    event BuyTaxChanged(uint256 newTax);
    event SellTaxChanged(uint256 newTax);
    event BuyTaxWalletChanged(address newWallet);
    event SellTaxWalletChanged(address newWallet);
    event MarketingWalletChanged(address newWallet);
    event TokensLocked(address indexed account, uint256 amount, uint256 releaseTime);
    event TokensUnlocked(address indexed account, uint256 amount);

    constructor(address initialOwner)
        ERC20(“Seventeen”, “17”)
        ERC20Permit(“Fifteen”)
        Ownable(initialOwner)
    {
        _mint(msg.sender, 16000000000000 * 10 ** decimals());
        buyTax = 0; // initialize to 0, can be changed later
        sellTax = 0; // initialize to 0, can be changed later
        buyTaxWallet = msg.sender; // initialize to contract deployer, can be changed later
        sellTaxWallet = msg.sender; // initialize to contract deployer, can be changed later
    }


    function addToWhitelist(address addr) external onlyOwner {
        _whitelist[addr] = true;
        emit WhitelistedAddressAdded(addr);
    }

    function removeFromWhitelist(address addr) external onlyOwner {
        _whitelist[addr] = false;
        emit WhitelistedAddressRemoved(addr);
    }

    function isWhitelisted(address addr) public view returns (bool) {
        return _whitelist[addr];
    }

    function setBuyTax(uint256 newTax) external onlyOwner {
        buyTax = newTax;
        emit BuyTaxChanged(newTax);
    }

    function setSellTax(uint256 newTax) external onlyOwner {
        sellTax = newTax;
        emit SellTaxChanged(newTax);
    }

    function setBuyTaxWallet(address newWallet) external onlyOwner {
        buyTaxWallet = newWallet;
        emit BuyTaxWalletChanged(newWallet);
    }

    function setSellTaxWallet(address newWallet) external onlyOwner {
        sellTaxWallet = newWallet;
        emit SellTaxWalletChanged(newWallet);
    }



    function setMarketingWallet(address newWallet) external onlyOwner {
        marketingWallet = newWallet;
        emit MarketingWalletChanged(newWallet);
    }



    function lockTokens(address account, uint256 amount, uint256 releaseTime) external onlyOwner {
        require(account != address(0), “Lock for the zero address”);
        require(amount > 0, “Lock for zero tokens”);
        require(releaseTime > block.timestamp, “Lock in the past”);
        _timeLocks[account].push(TimeLock(amount, releaseTime));
        _transfer(account, address(this), amount);
        emit TokensLocked(account, amount, releaseTime);
    }

    function unlockTokens() external {
        TimeLock[] storage timeLocks = _timeLocks[msg.sender];
        uint256 unlockableAmount = 0;
        for (uint256 i = 0; i < timeLocks.length; i++) {
            if (block.timestamp >= timeLocks[i].releaseTime) {
                unlockableAmount += timeLocks[i].amount;
                delete timeLocks[i];
            }
        }
        require(unlockableAmount > 0, “No tokens to unlock”);
        _transfer(address(this), msg.sender, unlockableAmount);
        emit TokensUnlocked(msg.sender, unlockableAmount);
    }


    function withdrawEther(uint256 amount) external onlyOwner {
        payable(owner()).transfer(amount);
    }

    function withdrawToken(address token, uint256 amount) external onlyOwner {
        require(token != address(this), “Cannot withdraw Fifteen token”);
        IERC20(token).transfer(owner(), amount);
    }

    function cleanUp() external onlyOwner {
        for (uint256 i = 0; i < _timeLocks[msg.sender].length; i++) {
            delete _timeLocks[msg.sender][i];
        }
    }

    function recoverERC20(address token, uint256 amount) external onlyOwner {
        require(token != address(this), “Cannot recover Fifteen token”);
        IERC20(token).transfer(owner(), amount);
    }
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

contract GameContract {
    // Marketing wallet address where tokens for rewards are stored
    address private marketingWallet = 0x9c1930F5B7F82152D9F0D94D97165dA5b991fE51;
    // Contract address for GameContract
    address private contractAddress = address(this);
    address public admin;

    uint256 private treasureAmount = 1000 ether;
    uint256 private luckyNumber;
    uint256 private giftCount;
    uint256 private constant maxGiftsPerSender = 3;
    uint256 private constant maxTokensPerGift = 100;

    mapping(address => bool) private claimedTreasure;
    mapping(address => address) private referrals;
    mapping(address => uint256) private giftsSent;
    mapping(address => uint256) private lockedTokens;
    mapping(address => uint256) private unlockTime;

    event DiceRoll(address player, uint256 betAmount, uint256 rollResult, bool won);
    event NumberPicked(address player, uint256 pickedNumber, uint256 luckyNumber, bool won);
    event TokensGifted(address sender, address recipient, uint256 amount);
    event TokensLocked(address owner, uint256 amount, uint256 unlockTime);
    event TokensUnlocked(address owner, uint256 amount);

    modifier enoughTokens(uint256 amount) {
        require(amount <= getTokenBalance(), “Not enough tokens in the marketing wallet”);
        _;
    }

    modifier onlyAdmin() {
        require(msg.sender == admin, “Only admin can call this function”);
        _;
    }

    constructor() {
        admin = msg.sender;
    }

    function getTokenBalance() private view returns (uint256) {
        // Implement logic to get the token balance of the marketing wallet
        // Return the balance
    }

    // 🏴‍☠️ Treasure Hunt Game
    function startTreasureHunt() external enoughTokens(1) {
        // Implement logic to start the treasure hunt game
    }

    function claimTreasure() external enoughTokens(1) {
        require(!claimedTreasure[msg.sender], “Treasure already claimed”);

        // Transfer treasure amount from marketing wallet to the player
        // Implement your logic here

        claimedTreasure[msg.sender] = true;
    }

    function getTreasureAmount() external view returns (uint256) {
        return treasureAmount;
    }

    // 🔗 Referral Rewards
    function setReferral(address referrer, address referee) external {
        require(referrals[referee] == address(0), “Referee already has a referrer”);
        referrals[referee] = referrer;
    }

    function rewardReferral(address referee) external enoughTokens(1) {
        address referrer = referrals[referee];
        require(referrer != address(0), “No referrer for this address”);

        // Transfer tokens from marketing wallet to the referrer
        // Implement your logic here

        emit TokensGifted(marketingWallet, referrer, 1);
    }

    // 🎲 Dice Game
    function rollDice(uint256 betAmount, uint256 guess) external enoughTokens(betAmount) {
        require(betAmount > 0, “Bet amount must be greater than 0”);
        require(guess >= 1 && guess <= 6, “Guess must be between 1 and 6”);

        uint256 rollResult = (uint256(keccak256(abi.encodePacked(block.timestamp, msg.sender))) % 6) + 1;

        bool won = (guess == rollResult);

        emit DiceRoll(msg.sender, betAmount, rollResult, won);

        if (won) {
            // Transfer tokens from marketing wallet to the player
            // Implement your logic here
        }
    }

    // 🔢 Lucky Number Game
    function pickNumber(uint256 number) external enoughTokens(1) {
        require(number >= 1 && number <= 100, “Number must be between 1 and 100”);

        luckyNumber = (uint256(keccak256(abi.encodePacked(block.timestamp, msg.sender))) % 100) + 1;

        bool won = (number == luckyNumber);

        emit NumberPicked(msg.sender, number, luckyNumber, won);

        if (won) {
            // Transfer tokens from marketing wallet to the player
            // Implement your logic here
        }
    }

    function giftTokens(address recipient, uint256 amount) external enoughTokens(amount) {
        require(msg.sender != recipient, “Cannot gift tokens to yourself”);
        require(amount <= maxTokensPerGift, “Cannot gift more than 100 tokens”);
        require(giftsSent[msg.sender] < maxGiftsPerSender, “Exceeded maximum number of gifts per sender”);

        // Transfer tokens from marketing wallet to the recipient
        // Implement your logic here

        giftsSent[msg.sender]++;
        emit TokensGifted(msg.sender, recipient, amount);
    }

    function lockTokens(uint256 amount, uint256 duration) external enoughTokens(amount) {
        require(amount > 0, “Amount must be greater than 0”);
        require(lockedTokens[msg.sender] + amount <= maxTokensPerGift, “Exceeds maximum locked tokens limit”);

        // Transfer tokens from the sender to the contract
        // Implement your logic here

        lockedTokens[msg.sender] += amount;
        unlockTime[msg.sender] = block.timestamp + duration;
        emit TokensLocked(msg.sender, amount, unlockTime[msg.sender]);
    }

    function unlockTokens() external {
        require(lockedTokens[msg.sender] > 0, “No tokens locked”);
        require(block.timestamp >= unlockTime[msg.sender], “Tokens are still locked”);

        // Transfer tokens from the contract back to the sender
        // Implement your logic here

        emit TokensUnlocked(msg.sender, lockedTokens[msg.sender]);
        lockedTokens[msg.sender] = 0;
    }

    function setContractAddress(address _contractAddress) external onlyAdmin {
        contractAddress = _contractAddress;
    }

    function setMarketingWallet(address _marketingWallet) external onlyAdmin {
        marketingWallet = _marketingWallet;
    }

    function getLockedTokens(address owner) external view returns (uint256) {
        return lockedTokens[owner];
    }

    function getUnlockTime(address owner) external view returns (uint256) {
        return unlockTime[owner];
    }
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import “@openzeppelin/contracts/token/ERC20/IERC20.sol”;
import “@openzeppelin/contracts/access/Ownable.sol”;
import “@openzeppelin/contracts/utils/Address.sol”;

contract TreasureHunt is Ownable {
    using Address for address;

    address public tokenWallet;
    address public marketingWallet;
    address public tokenContract;

    bool public gamePaused;
    uint256 public minNumber;
    uint256 public maxNumber;
    address public randomnessSource;
    uint256 public tokenAmount;
    uint256 public maxAttempts;
    uint256 public timeLimit;
    uint256 public gameFee;
    uint256 public gameDuration;
    mapping(address => uint256) public attempts;
    mapping(address => bool) public hasFoundTreasure;
    mapping(address => bool) public playerWhitelist;
    uint256 public maxPlayers;
    uint256 public remainingTokens;

    enum GameStatus { Active, Paused, Ended }
    GameStatus public gameStatus;

    event TreasureFound(address indexed player, uint256 amount);
    event GamePaused(bool paused);
    event GameEnded(uint256 remainingTokens);

    constructor(address initialOwner, address _tokenWallet, address _marketingWallet, address _tokenContract) Ownable(initialOwner) {
    tokenWallet = _tokenWallet;
    marketingWallet = _marketingWallet;
    tokenContract = _tokenContract;
        minNumber = 1;
        maxNumber = 100;
        randomnessSource = address(0);
        tokenAmount = 100;
        maxAttempts = 3;
        timeLimit = 3600; // 1 hour
        gameFee = 0; // Default game fee
        gameDuration = 3600; // Default game duration
        maxPlayers = 100; // Default max players
        gameStatus = GameStatus.Active; // Default game status
    }

    function changeTokenContract(address _tokenContract) external onlyOwner {
        tokenContract = _tokenContract;
    }

    function changeMarketingWallet(address _marketingWallet) external onlyOwner {
        marketingWallet = _marketingWallet;
    }

    function findTreasure() external {
        require(!hasFoundTreasure[msg.sender], “You have already found the treasure”);
        require(attempts[msg.sender] < maxAttempts, “You have reached the maximum number of attempts”);
        require(!gamePaused, “Game is paused”);
        require(gameStatus == GameStatus.Active, “Game is not active”);

        // Deduct game fee from player’s balance
        IERC20(tokenContract).transferFrom(msg.sender, marketingWallet, gameFee);

        // Logic to determine if player has found the treasure
        // For example, generate a random number and check if it’s within the winning range
        require(randomnessSource != address(0), “Randomness source not set”);
        uint256 randomNumber = uint256(keccak256(abi.encodePacked(block.timestamp, block.basefee, msg.sender, randomnessSource))) % (maxNumber – minNumber + 1) + minNumber;
        if (randomNumber == 42) { // Example winning number
            hasFoundTreasure[msg.sender] = true;
            attempts[msg.sender] = 0; // Reset attempts
            IERC20(tokenContract).transferFrom(marketingWallet, msg.sender, tokenAmount);
            emit TreasureFound(msg.sender, tokenAmount);
        } else {
            attempts[msg.sender]++;
        }
    }

    function getAttemptCount(address player) external view returns (uint256) {
        return attempts[player];
    }

    function hasTreasure(address player) external view returns (bool) {
        return hasFoundTreasure[player];
    }

    // Admin functions
    function setTokenWallet(address _tokenWallet) external onlyOwner {
        tokenWallet = _tokenWallet;
    }

    function setMarketingWallet(address _marketingWallet) external onlyOwner {
        marketingWallet = _marketingWallet;
    }

    function pauseGame(bool _paused) external onlyOwner {
        gamePaused = _paused;
        emit GamePaused(_paused);
    }

    function setWinningRange(uint256 _minNumber, uint256 _maxNumber) external onlyOwner {
        require(_minNumber <= _maxNumber, “Invalid range”);
        minNumber = _minNumber;
        maxNumber = _maxNumber;
    }

    function setRandomnessSource(address _randomnessSource) external onlyOwner {
        randomnessSource = _randomnessSource;
    }

    function setTokenAmount(uint256 _tokenAmount) external onlyOwner {
        tokenAmount = _tokenAmount;
    }

    function setMaxAttempts(uint256 _maxAttempts) external onlyOwner {
        maxAttempts = _maxAttempts;
    }

    function setTimeLimit(uint256 _timeLimit) external onlyOwner {
        timeLimit = _timeLimit;
    }

    function setGameFee(uint256 _gameFee) external onlyOwner {
        gameFee = _gameFee;
    }

    function setGameDuration(uint256 _gameDuration) external onlyOwner {
        gameDuration = _gameDuration;
    }

    function setTokenContract(address _tokenContract) external onlyOwner {
        tokenContract = _tokenContract;
    }

    function setMaxPlayers(uint256 _maxPlayers) external onlyOwner {
        maxPlayers = _maxPlayers;
    }

    function addToWhitelist(address[] calldata addresses) external onlyOwner {
        for (uint256 i = 0; i < addresses.length; i++) {
            playerWhitelist[addresses[i]] = true;
        }
    }

    function removeFromWhitelist(address[] calldata addresses) external onlyOwner {
        for (uint256 i = 0; i < addresses.length; i++) {
            playerWhitelist[addresses[i]] = false;
        }
    }

    function emergencyWithdraw(uint256 _amount) external onlyOwner {
        require(_amount <= remainingTokens, “Insufficient tokens”);
        IERC20(tokenContract).transfer(owner(), _amount);
        remainingTokens -= _amount;
    }

    function setGameStatus(GameStatus _status) external onlyOwner {
        gameStatus = _status;
        if (_status == GameStatus.Ended) {
            emit GameEnded(remainingTokens);
        }
    }

    // Add more admin functions as needed
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import “@openzeppelin/contracts/token/ERC20/IERC20.sol”;
import “@openzeppelin/contracts/access/Ownable.sol”;
import “@openzeppelin/contracts/utils/Address.sol”;

contract TreasureHunt is Ownable {
    using Address for address;

    address public tokenWallet;
    address public marketingWallet;
    address public tokenContract;

    bool public gamePaused;
    uint256 public minNumber;
    uint256 public maxNumber;
    address public randomnessSource;
    uint256 public tokenAmount;
    uint256 public maxAttempts;
    uint256 public timeLimit;
    uint256 public gameFee;
    uint256 public gameDuration;
    mapping(address => uint256) public attempts;
    mapping(address => bool) public hasFoundTreasure;
    mapping(address => bool) public playerWhitelist;
    uint256 public maxPlayers;
    uint256 public remainingTokens;

    uint256 public constant BUTTON_COUNT = 5; // Number of buttons
    uint256 public constant COOLDOWN_PERIOD = 1 days; // Default cooldown period
    mapping(address => mapping(uint256 => uint256)) lastClickTime; // Mapping to track last click time for each user and button
    mapping(uint256 => uint256) buttonRewards; // Mapping to store reward amount for each button
    mapping(uint256 => uint256) buttonCooldowns; // Mapping to store cooldown period for each button

    uint256 public constant RANDOMNESS_TOKEN_MIN = 50;
    uint256 public constant RANDOMNESS_TOKEN_MAX = 100;

    enum GameStatus { Active, Paused, Ended }
    GameStatus public gameStatus;

    event TreasureFound(address indexed player, uint256 amount);
    event GamePaused(bool paused);
    event GameEnded(uint256 remainingTokens);

    constructor(address initialOwner, address _tokenWallet, address _marketingWallet, address _tokenContract) Ownable(initialOwner) {
        tokenWallet = _tokenWallet;
        marketingWallet = _marketingWallet;
        tokenContract = _tokenContract;
        minNumber = 1;
        maxNumber = 100;
        randomnessSource = address(0);
        tokenAmount = 100;
        maxAttempts = 3;
        timeLimit = 3600; // 1 hour
        gameFee = 0; // Default game fee
        gameDuration = 3600; // Default game duration
        maxPlayers = 100; // Default max players
        gameStatus = GameStatus.Active; // Default game status

        // Initialize button rewards and cooldowns
        buttonRewards[1] = 100;
        buttonCooldowns[1] = COOLDOWN_PERIOD;
        buttonRewards[2] = 200;
        buttonCooldowns[2] = COOLDOWN_PERIOD;
        buttonRewards[3] = 300;
        buttonCooldowns[3] = COOLDOWN_PERIOD;
        buttonRewards[4] = 400;
        buttonCooldowns[4] = COOLDOWN_PERIOD;
        buttonRewards[5] = 500;
        buttonCooldowns[5] = COOLDOWN_PERIOD;
    }

    function changeTokenContract(address _tokenContract) external onlyOwner {
        tokenContract = _tokenContract;
    }

    function changeMarketingWallet(address _marketingWallet) external onlyOwner {
        marketingWallet = _marketingWallet;
    }

    function findTreasure(uint256 buttonId) external {
        require(buttonId >= 1 && buttonId <= BUTTON_COUNT, “Invalid buttonId”);
        require(block.timestamp >= lastClickTime[msg.sender][buttonId] + buttonCooldowns[buttonId], “Button is on cooldown”);
        require(!hasFoundTreasure[msg.sender], “You have already found the treasure”);
        require(attempts[msg.sender] < maxAttempts, “You have reached the maximum number of attempts”);
        require(!gamePaused, “Game is paused”);
        require(gameStatus == GameStatus.Active, “Game is not active”);

        // Deduct game fee from player’s balance
        IERC20(tokenContract).transferFrom(msg.sender, marketingWallet, gameFee);

        // Calculate randomness tokens
//       uint256 randomnessTokens = getRandomnessTokens();

        // Logic to determine if player has found the treasure
        // For example, generate a random number and check if it’s within the winning range
        require(randomnessSource != address(0), “Randomness source not set”);
        uint256 randomNumber = uint256(keccak256(abi.encodePacked(block.timestamp, block.basefee, msg.sender, randomnessSource))) % (maxNumber – minNumber + 1) + minNumber;
        if (randomNumber == 42) { // Example winning number
            // Update last click time for the button
            lastClickTime[msg.sender][buttonId] = block.timestamp;

            hasFoundTreasure[msg.sender] = true;
            attempts[msg.sender] = 0; // Reset attempts
            IERC20(tokenContract).transferFrom(marketingWallet, msg.sender, tokenAmount); // Transfer tokens to player
            emit TreasureFound(msg.sender, tokenAmount);
        } else {
            attempts[msg.sender]++;
        }
    }

    function getAttemptCount(address player) external view returns (uint256) {
        return attempts[player];
    }

    function hasTreasure(address player) external view returns (bool) {
        return hasFoundTreasure[player];
    }

    // Admin functions
    function setTokenWallet(address _tokenWallet) external onlyOwner {
        tokenWallet = _tokenWallet;
    }

    function setMarketingWallet(address _marketingWallet) external onlyOwner {
        marketingWallet = _marketingWallet;
    }

    function pauseGame(bool _paused) external onlyOwner {
        gamePaused = _paused;
        emit GamePaused(_paused);
    }

    function setWinningRange(uint256 _minNumber, uint256 _maxNumber) external onlyOwner {
        require(_minNumber <= _maxNumber, “Invalid range”);
        minNumber = _minNumber;
        maxNumber = _maxNumber;
    }

    function setRandomnessSource(address _randomnessSource) external onlyOwner {
        randomnessSource = _randomnessSource;
    }

    function setTokenAmount(uint256 _tokenAmount) external onlyOwner {
        tokenAmount = _tokenAmount;
    }

    function setMaxAttempts(uint256 _maxAttempts) external onlyOwner {
        maxAttempts = _maxAttempts;
    }

    function setTimeLimit(uint256 _timeLimit) external onlyOwner {
        timeLimit = _timeLimit;
    }

    function setGameFee(uint256 _gameFee) external onlyOwner {
        gameFee = _gameFee;
    }

    function setGameDuration(uint256 _gameDuration) external onlyOwner {
        gameDuration = _gameDuration;
    }

    function setTokenContract(address _tokenContract) external onlyOwner {
        tokenContract = _tokenContract;
    }

    function setMaxPlayers(uint256 _maxPlayers) external onlyOwner {
        maxPlayers = _maxPlayers;
    }

    function addToWhitelist(address[] calldata addresses) external onlyOwner {
        for (uint256 i = 0; i < addresses.length; i++) {
            playerWhitelist[addresses[i]] = true;
        }
    }

    function removeFromWhitelist(address[] calldata addresses) external onlyOwner {
        for (uint256 i = 0; i < addresses.length; i++) {
            playerWhitelist[addresses[i]] = false;
        }
    }

    function emergencyWithdraw(uint256 _amount) external onlyOwner {
        require(_amount <= remainingTokens, “Insufficient tokens”);
        IERC20(tokenContract).transfer(owner(), _amount);
        remainingTokens -= _amount;
    }

    function setGameStatus(GameStatus _status) external onlyOwner {
        gameStatus = _status;
        if (_status == GameStatus.Ended) {
            emit GameEnded(remainingTokens);
        }
    }

    // Admin functions to set rewards and cooldowns for each button
    function setButtonReward(uint256 buttonId, uint256 rewardAmount) external onlyOwner {
        buttonRewards[buttonId] = rewardAmount;
    }

    function setButtonCooldown(uint256 buttonId, uint256 cooldownPeriod) external onlyOwner {
        buttonCooldowns[buttonId] = cooldownPeriod;
    }

    function getRandomnessTokens() internal view returns (uint256) {
        return uint256(keccak256(abi.encodePacked(block.timestamp, block.basefee))) % (RANDOMNESS_TOKEN_MAX – RANDOMNESS_TOKEN_MIN + 1) + RANDOMNESS_TOKEN_MIN;
    }

    // Other functions
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import “@openzeppelin/contracts/token/ERC20/IERC20.sol”;
import “@openzeppelin/contracts/access/Ownable.sol”;

contract Faucet is Ownable {
    IERC20 public token;
    address public marketingWallet;
    uint256 public tokenAmount = 50;
    uint256 public lastDispenseTime;
    uint256 public cooldownPeriod = 1 days;

    event TokensDispensed(address indexed recipient, uint256 amount);

    constructor(address _tokenAddress, address _marketingWallet, address _initialOwner) Ownable(_initialOwner) {
        token = IERC20(_tokenAddress);
        marketingWallet = _marketingWallet;
    }

    function dispenseTokens() external {
        require(block.timestamp >= lastDispenseTime + cooldownPeriod, “Cooldown period has not elapsed”);
        token.transfer(msg.sender, tokenAmount);
        lastDispenseTime = block.timestamp;
        emit TokensDispensed(msg.sender, tokenAmount);
    }

    function setTokenAmount(uint256 _tokenAmount) external onlyOwner {
        tokenAmount = _tokenAmount;
    }

    function setTokenContract(address _tokenAddress) external onlyOwner {
        token = IERC20(_tokenAddress);
    }

    function setMarketingWallet(address _marketingWallet) external onlyOwner {
        marketingWallet = _marketingWallet;
    }

    function setCooldownPeriod(uint256 _cooldownPeriod) external onlyOwner {
        cooldownPeriod = _cooldownPeriod;
    }

    function withdrawTokens(uint256 _amount) external onlyOwner {
        token.transfer(owner(), _amount);
    }

    function getContractBalance() external view returns (uint256) {
        return token.balanceOf(address(this));
    }
}

White Paper

Creating a white paper for your smart contract involves detailing the technical specifications, features, and functionalities of your contract, as well as the broader context in which it operates, including its purpose, benefits, and potential use cases. Here’s an outline of what you might include in the white paper for your contract, “Seventeen”:

Abstract
Briefly introduce the purpose and key features of the Seventeen contract.
Highlight its unique selling points or innovations compared to existing solutions.
Introduction
Explain the problem or market need that Seventeen addresses.
Provide an overview of the solution that Seventeen offers.
Contract Overview
Name and Symbol: Seventeen (17)
Compatibility: Built on Solidity ^0.8.20, compatible with OpenZeppelin Contracts ^4.4.0.
Features:
ERC20 standard compliance with extensions for burnable tokens and permit functionality.
Ownership and reentrancy protection mechanisms.
Taxation system for buy and sell transactions.
Whitelisting capabilities.
Time-locked tokens for specified addresses.
Technical Specifications
Smart Contract Components:
ERC20, ERC20Burnable, ERC20Permit for token standards and functionalities.
Ownable for ownership management.
ReentrancyGuard for security against reentrancy attacks.
Taxation:
Mechanism for setting buy and sell taxes.
Separate wallets for collecting buy and sell taxes.
Whitelisting:
Functionality to add or remove addresses from a whitelist, affecting tax application.
Time-Locked Tokens:
Ability to lock tokens for an address until a specified release time.
Events for token locking and unlocking.
Use Cases
Describe potential applications of Seventeen in various domains (e.g., finance, gaming, loyalty programs).
Highlight how the taxation and time-lock features can be leveraged in these scenarios.
Security Considerations
Discuss the security measures implemented in Seventeen, such as reentrancy guards and ownership controls.
Mention any audits or security reviews the contract has undergone or plans to undergo.
Governance and Ownership
Explain the role of the contract owner.
Detail how changes to critical parameters (tax rates, tax wallets, etc.) are managed and under what conditions.
Future Developments
Outline planned upgrades or features.
Discuss the project’s roadmap and any upcoming milestones.
Conclusion
Summarize the key points made throughout the white paper.
Reiterate the value proposition of Seventeen.
Appendices
A: Smart Contract Code – Include the full Solidity code for transparency and technical evaluation.
B: Glossary – Define any technical terms or concepts used in the document.
C: References – List any references or related works mentioned.
This outline serves as a starting point. Depending on your project’s complexity and target audience, you may need to adjust the content, adding or omitting sections as necessary. Remember, a white paper is not just a technical document but also a marketing tool, so ensure it is accessible to both technical and non-technical readers.

The End